Author Archives: iopred

Flytrap

Someone re-linked a blast from the past on Reddit yesterday: http://forums.tigsource.com/index.php?topic=9905.0 It boils down to a guy who put $10,000 of his Grandpa’s money into creating a terrible game. The icing on the cake however, is the guys inability to … Continue reading

Posted in Games | Leave a comment

Fun with \0

I came across an interesting bug the other day, mxmlc started complaining loudly about a newly created string definition. My first instinct when I get weird compiler errors like this is to simply comment out the line and make sure … Continue reading

Posted in Gotchas | Leave a comment

Site Banner

I thought I’d do a quick explanation on how the small banner on this site works, I think it’s a nice effect and it is built on one extremely simple principal. The banner has five trails, one of them is … Continue reading

Posted in Effects | Leave a comment

Bitmap Smoothing and PixelSnapping

I do a lot of things with Bitmap‘s, especially reusing a single Bitmap object and updating its bitmapData. I was in the middle of some UI work and was baffled to why some of my Bitmap‘s were smooth and some … Continue reading

Posted in Gotchas | 2 Comments